It is the first game in the series to use three-dimensional graphics for its environment design, such as the addition of elevation, advanced collision physics, expanded camera controls, real walls that can obscure views, and increased aesthetic fidelity however, the characters, items, and some track obstacles in-game remain as two-dimensional, pre-rendered sprites, which are rendered for game optimization. Being an upgrade from its predecessor, Super Mario Kart, it features a similar base to Super Mario Kart in which players select a Mario cast member to drive in karts, employing a weapon-based system to benefit the player and hinder opponents, though it has expanded gameplay, such as the introduction of Mini-Turbo boosts from drifting and four-player support.
Mario Kart 64 is a racing game that is part of the Mario Kart series, originally released for the Nintendo 64 in 1996 in Japan and 1997 worldwide. Nintendo Switch Online Nintendo 64 Controller